Establishing a Culture of User Centre Design
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Establishing a Culture of User Centred Design

This project aims to support and encourage a culture of user-centred design in the Smart Internet Technology CRC. It follows on from the User Needs Project and continues to address the key question of how can the intended outcomes of the technology programs best meet user needs. The project assists with the design and implementation of research in the technology programs, and focuses on demonstrators and products with commercial opportunities. At the same time, we maintain a vital UCD group so that we can reflect on the learning that is taking place in linkage projects and continue our user studies and methodological research.


The UCD project has three subsidiary objectives:

  1. To develop and extend linkages with researchers in the technology and demonstrator projects and corporate partners in the Smart Internet Technology CRC. Currently, the focus is particularly on health, emergency services, and the IE, SPA, and Smart Internet Technologies Architecture Projects.

  2. To continue to conduct user research as in input into the technology programs and future demonstrators. The initial focus was on SMEs (including professionals and e-lancers), young people, and people with disabilities and other special needs. We have since extended our focus to include older persons in regional areas, university students and their experience of e-learning and virtual communication; aged health care providers and recipients, and underserved communities in developing countries.

    User studies will help identify areas where smart internet technologies may be constrained or have particular opportunity, due to likely responses of potential users. Examples of key areas include boundaries of acceptable natural language interaction, trust, security, privacy, accessibility, cross-cultural considerations, organisational characteristics, and application requirements for particular activities.

  3. To continue developing the UCD methodology, extending it from the discovery phase of design to product development. Here, we have two points of focus: 1) Translating use to design: We will draw on our experience working with researchers in the technology and demonstrator projects to reflect on the two way process that is needed to translate user needs into design. 2) Cross-cultural UCD: We will explore how the cross-cultural use of UCD shapes and is shaped by the design of technologies. This will ensure that we have a wide range of users and markets in mind and will help address the gap in the literature between the cross cultural use of ICT and the design process. It will also help us to develop relationships with groups doing similar work overseas.

For further information regarding this project, please contact Supriya Signh supriya.singh@rmit.edu.au

Amivox

The Amivox project is an exciting collaboration between the UE and NAUI Groups.

Building on the functionality of the InCA speech interface prototype, the project will create a conversational, portable, multimodal interface that provides a range of communication and information services. The resulting technology is designed for mainstream use but is expected to become a “killer app” for blind people. In fact, the user testing and evaluation will be mainly conducted with blind people who are expert users of speech interface devices.

The project also promises to be a test-bed for multimodal interfaces and will offer insight into people’s ability to cope with multimodal interaction, in particular the ability to accept keyboard and speech commands at the same time.

For further information regarding this project, please contact Gunela Astbrink on g.astbrink@gsa.com.au or Waleed Kadous on waleed@cse.unsw.edu.au.

Nymity

The Nymity project is a collaboration of the SN/IE, NAUI/SPA and UE Programs.

It will investigate, design, build, and demonstrate secure, personal information and identity management enabled devices that are interoperable with each other and other Smart Internet entities, while allowing control of anonymity and identity within a variety of networked Intelligent Environments.

The project will also develop intellectual property in the area of secure, personal information and identity management, focussing on the security-related aspects of network infrastructures and protocols, cryptographic key management and ad hoc wireless networks.

John Zic from Motorola will lead the project and Assoc. Prof. Supriya Singh will coordinate the UCD Group’s contribution.

For further information about the Nymity project, please contact John Zic on John.Zic@motorola.com


I-Care

The I-Care Project is a collaboration between the Smart Internet CRC, Telstra Broadband Laboratories, Cpact Pty ltd (a care management software provider) and care staff at an aged care facility in Launceston.

The project focuses on implementing and evaluating a wireless hand-held clinical care management system at an aged care facility in Launceston Tasmania. It involves the use of personal digital assistants (PDA) connected to an 802.11 wireless network, itself linked to an ADSL broadband connection and Oracle server.

Preliminary project findings indicate that, at a technical level, handheld devices can be used clinically within a health care environment. The wireless / ADSL network infrastructure performed well throughout the trial. At an organisational level, PDAs can assist health professionals conduct professional services with minimal impact on organisational workflow and business processes. At an end-user level, the ability to improve the accuracy, quality and quantity of documentation is a significant factor, which potentially leads to more time spent with patients.

For further information about the I-Care project, please contact Paul Turner on Paul.Turner@utas.edu.au


DRM

The aim of this project, which is officially called Securing Multimedia Content Delivery, is to design and analyse systems, and develop enabling technologies that are required for securing distribution of any content, any time and anywhere'. It will consider scenarios in which a mobile user moves between different environments and seamlessly accesses rich media content such as video clips or games, whilst allowing the content ditributor to control access through a purchased "license".

A unique aspect of the project is putting the user at the centre of
the design process and investigating legal, social and economic implications of deploying digital rights managemnet systems for users. In
particular the project will explore usage and legal expectations of
users of copyrighted material, including fair dealing, personal use
and educational use.

For further information about the DRM project, please contact Rei Safavi-Naini on rei@uow.edu.au


Multiplayer Gaming

This project, which is officially called Immersive Audio Communication For Massively Multiplayer Games, is a collaborative Smart Internet project that will develop the immersive communication service for a multi-player game.

The first stage will involve researchers from the SN program, UE program (UCD team based at University of Tasmania) and Telstra’s Broadband Laboratory who will explore existing modes of communications in the multiplayer online gaming environment. By conducting a series of end user studies it is envisaged that a number of themes will emerge which will ultimately outline benefits, potential difficulties and opportunities for immersive audio within the online gaming environment. The outcomes of the user and interface studies will be to build a set of personas and scenarios to aid in the development and functionality requirements of the immersive audio environment.

The second stage of the project will assess the technology with selected gaming enthusiasts in the Launceston area. Telstra’s Broadband Laboratory has already identified over 180 individuals that have indicated interest in the online gaming arena. It is expected that the broadband multi-player gaming trial will run over several months to evaluate the technology. The trial will provide an evaluation of the technology and key insights into the value proposition, feasibility and the potential end user market for immersive audio technologies.

For further information about the Multiplayer Gaming Project, please contact Paul Turner on Paul.Turner@utas.edu.au


Architecture


Clive Boughton, Annette Vincent and Chris Johnson, all from ANU, are developing the specification for a reusable architecture that incorporates most of the Smart Internet technological and user requirements. To do so we are applying an approach which begins with the identification of the separate areas of concern that typical Smart Internet applications must incorporate.

To aid in this process, it has been decided that the SWARM requirements should represent (perhaps) a typical Smart Internet application and in doing so develop the specification for the SWARM and the architecture at the same time. Christine Satchell of the UCD Project has helped initiate the construction of a specification model by providing known SWARM system requirements. At this stage there are still several requirements that need clarification, but the team has managed to progress quite well nonetheless.

A different prototypical approach is being undertaken simultaneously to help provide further input into both the SWARM and the architectural requirements and also to provide a proof of concept concerning the SWARM. Chris Johnson (who is currently on sabbatical at Sydney University) is working with Bob Kummerfeld, Sam Holden, Waleed Kadous, Claude Sammut, John Zic, Justin Lipman and (potentially) Paul Boustead, to put together a prototype that can be shown to users for their feedback.

It is hoped that members of the UCD project team will be approached in the near future for input regarding user interface and ultimately, system usability. Whatever requirements and architectural concepts are derived from this prototypical work, will be included in the specification for the Smart Internet architecture.

For further information about the Architecture Project, please view the Detailed Project Description or contact Clive Boughton on Clive.Boughton@anu.edu.au


Nightingale


Project Nightingale is an exploratory research project aimed at helping Australia's aging population reminisce for social and intellectual fitness. In line with the Federal Government's National Health Priority Area (NHPA) initiative and National Research Priorities, the exercise is a joint project between the National ICT Australia, the Smart Internet Technology Cooperative Research Centre and the University of Sydney and will explore the needs of Australia's aging population and the role of smart wireless networks and pervasive computing in memory sharing and reminiscing.

As Australia's Baby Boomers flood into the country's aging population, reminiscing provides an important stimulant for mental and physical health. Nightingale aims to discover how technology can assist. New innovations such as pen-and-paper interfaces, an interactive and collaborative DiamondTouch table and smart wireless personal servers are all being harnessed to see not only how they can encourage and capture memories, but how they can integrate with the users' natural environment and lifestyle. By removing the need for the PC, keyboard and mouse, the benefits of new technology can be delivered in a more familiar and natural way.

Michael Coburn, a PhD student with the UCD Project is currently working with members of Project Nightingale in an effort to integrate new understandings about representation and interaction design into their work. As part of this effort, a user trial will be undertaken before the end of the year in order to examine the usability of some new user interface devices for reminiscence applications and other information environments.

For further information about Project Nightingale, please contact Aaron Quigley on aquigley@it.usyd.edu.au